Lands of Wisdom
Lands of Wisdom is an open source project with the goal of resurrecting the
old Lands of Lore PC game by creating a similar one. Unlike
most such projects, Lands of Wisdom is not meant to be only a new game engine,
playing with the original game data, but a full standalone game available for
everyone (without requiring an original copy of Lands of Lore).
Like its original version, Lands of Wisdom is a Dungeon Master like, what
can also be seen as a fantastic medieval role playing game viewed like a first
person shooter played on a square-by-square and 90°-by-90° map.
Lands of Wisdom is written in C++ using the
Simple DirectMedia Layer open source libraries. It is (will be from the
first official release on) distributed under the GNU General Public Licence.
Lands of Lore: The throne of Chaos
Lands of Lore: The throne of Chaos, the first game of the trilogy was
developed by Westwood Studios and published in 1993. It is a fantastic medieval
role playing game following the tradition of the Dungeon Master series but with
improved graphics, better gameplay and a complete scenario-based storyline. It
is the story of a champion chosen by King Richard of Gladstone sent to a quest
against the evil Scotia and her Army of Darkness. The game features the
exploration of dark dungeons, foreign castles and deep mines with a large set
of weapons, items and spells.
| The game starts in the Gladstone Castle where the player can buy a
few items before starting the adventure, like here, in the Royal Herborium.
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The serious things begin when the player has to cross
a forest full of hungry boars and cunning bandidts to retrieve a magic ruby from
Richard's friend Roland. |
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